Searched refs:s_defaultFragmentShaderSrc (Results 1 – 2 of 2) sorted by relevance
69 static const char* s_defaultFragmentShaderSrc = variable148 …ontext.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc)); in iterate()363 …ontext.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc)); in iterate()
65 static const char* s_defaultFragmentShaderSrc = "${VERSION_DECL}\n" variable168 specializeVersion(s_defaultFragmentShaderSrc, m_glslVersion).c_str())); in iterate()353 specializeVersion(s_defaultFragmentShaderSrc, m_glslVersion).c_str())); in iterate()