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Searched refs:s_depth (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_fbo.c682 const unsigned s_depth = stencil_mt->surf.dim == ISL_SURF_DIM_3D ? in intel_validate_framebuffer() local
693 d_depth != s_depth || in intel_validate_framebuffer()
/external/mesa3d/src/mesa/
DMakefile.sources330 swrast/s_depth.c \
331 swrast/s_depth.h \
Dmeson.build410 'swrast/s_depth.c',
411 'swrast/s_depth.h',
/external/mesa3d/docs/relnotes/
D7.11.1.rst52 [swrast] SIGSEGV swrast/s_depth.c:569
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTests.hpp6640 static const glw::GLuint s_depth; member in gl4cts::DirectStateAccess::Textures::CopyErrorsTest
6719 static const glw::GLuint s_depth; member in gl4cts::DirectStateAccess::Textures::ParameterSetupErrorsTest
Dgl4cDirectStateAccessTexturesTests.cpp11530 gl.textureStorage3D(m_to_3D_dst, 1, s_internalformat, s_width, s_height, s_depth); in Prepare()
11814 gl.copyTextureSubImage3D(m_to_3D_dst, 0, 0, 0, s_depth + 1, 0, 0, s_width, s_height); in Test3D()
11922 const glw::GLuint CopyErrorsTest::s_depth = 4; member in gl4cts::DirectStateAccess::Textures::CopyErrorsTest