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Searched refs:s_pass_mask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_bld_depth.c849 LLVMValueRef z_pass = NULL, s_pass_mask = NULL; in lp_build_depth_stencil_test() local
1020 s_pass_mask = lp_build_stencil_test(&s_bld, stencil, in lp_build_depth_stencil_test()
1026 LLVMValueRef s_fail_mask = lp_build_andnot(&s_bld, current_mask, s_pass_mask); in lp_build_depth_stencil_test()
1075 if (s_pass_mask) { in lp_build_depth_stencil_test()
1076 current_mask = LLVMBuildAnd(builder, current_mask, s_pass_mask, ""); in lp_build_depth_stencil_test()
1124 s_pass_mask = LLVMBuildAnd(builder, current_mask, s_pass_mask, ""); in lp_build_depth_stencil_test()
1127 s_pass_mask, front_facing); in lp_build_depth_stencil_test()
1155 if (s_pass_mask) in lp_build_depth_stencil_test()
1156 lp_build_mask_update(mask, s_pass_mask); in lp_build_depth_stencil_test()
1162 if (s_pass_mask) in lp_build_depth_stencil_test()
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