Searched refs:s_shaderStages (Results 1 – 2 of 2) sorted by relevance
727 static const VkShaderStageFlagBits s_shaderStages[] = in getVkShaderStage() local743 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(s_shaderStages, shaderType); in getVkShaderStage()
9342 } s_shaderStages[] = in createShaderAccessTests() local9431 for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(s_shaderStages); ++stageNdx) in createShaderAccessTests()9433 if (s_bindTypes[bindTypeNdx].isPrimary || s_shaderStages[stageNdx].supportsSecondaryCmdBufs) in createShaderAccessTests()9435 …roup> stageGroup (new tcu::TestCaseGroup(testCtx, s_shaderStages[stageNdx].name, s_shaderStage… in createShaderAccessTests()9485 s_shaderStages[stageNdx].existingStages, in createShaderAccessTests()9486 s_shaderStages[stageNdx].activeStages, in createShaderAccessTests()9495 s_shaderStages[stageNdx].existingStages, in createShaderAccessTests()9496 s_shaderStages[stageNdx].activeStages, in createShaderAccessTests()9505 s_shaderStages[stageNdx].existingStages, in createShaderAccessTests()9506 s_shaderStages[stageNdx].activeStages, in createShaderAccessTests()