Searched refs:s_targets (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessQueriesTests.cpp | 457 gl.createQueries(s_targets[i], -1, &query); /* Create negative number of queries. */ in testNegativeNumberOfObjects() 645 gl.createQueries(s_targets[0], 1, &query); in testInvalidQueryName() 648 gl.beginQuery(s_targets[0], query); in testInvalidQueryName() 723 gl.endQuery(s_targets[0]); in testInvalidQueryName() 773 gl.createQueries(s_targets[0], 1, &query); in testInvalidBufferName() 902 gl.createQueries(s_targets[0], 1, &query); in testInvalidParameterName() 1027 gl.createQueries(s_targets[0], 1, &query); in testBufferOverflow() 1154 gl.createQueries(s_targets[0], 1, &query); in testBufferNegativeOffset() 1255 if (maybe_target == s_targets[i]) in isTarget() 1291 const glw::GLenum ErrorsTest::s_targets[] = { member in gl4cts::DirectStateAccess::Queries::ErrorsTest [all …]
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D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 413 for (glw::GLuint j = 1; j <= MaxTextureLevels(s_targets[i]); ++j) in iterate() 417 is_ok &= Test(GL_COLOR_ATTACHMENT0 + k, true, s_targets[i], GL_RGBA8, j); in iterate() 421 is_ok &= Test(GL_DEPTH_ATTACHMENT, false, s_targets[i], GL_DEPTH_COMPONENT24, j); in iterate() 424 is_ok &= Test(GL_STENCIL_ATTACHMENT, false, s_targets[i], GL_STENCIL_INDEX8, j); in iterate() 427 is_ok &= Test(GL_DEPTH_STENCIL_ATTACHMENT, false, s_targets[i], GL_DEPTH24_STENCIL8, j); in iterate() 776 const glw::GLenum TextureAttachmentTest::s_targets[] = { GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D, GL_TE… member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest 780 const glw::GLuint TextureAttachmentTest::s_targets_count = sizeof(s_targets) / sizeof(s_targets[0]); 835 …glw::GLuint layers_counts[] = { (GL_TEXTURE_CUBE_MAP_ARRAY == (glw::GLuint)s_targets[i]) ? 6u : 1u, in iterate() 836 (GL_TEXTURE_CUBE_MAP_ARRAY == (glw::GLuint)s_targets[i]) ? 192u : 192u, in iterate() 837 MaxTextureLayers(s_targets[i]) }; in iterate() [all …]
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D | gl4cDirectStateAccessTests.hpp | 958 static const glw::GLenum s_targets[]; member in gl4cts::DirectStateAccess::Queries::ErrorsTest 1079 static const glw::GLenum s_targets[]; member in gl4cts::DirectStateAccess::Queries::FunctionalTest 2340 static const glw::GLenum s_targets[]; member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentTest 2420 static const glw::GLenum s_targets[]; member in gl4cts::DirectStateAccess::Framebuffers::TextureLayerAttachmentTest
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/external/deqp/modules/gles3/functional/ |
D | es3fFboCompletenessTests.cpp | 388 static const GLenum s_targets[] = in build() local 399 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_targets) == DE_LENGTH_OF_ARRAY(m_params.numSamples)); in build() 401 for (int i = 0; i < DE_LENGTH_OF_ARRAY(s_targets); i++) in build() 403 const GLenum target = s_targets[i]; in build()
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