Searched refs:s_tessEvalTemplate2 (Results 1 – 1 of 1) sorted by relevance
251 static const char* const s_tessEvalTemplate2 = "${GLSL_VERSION_DECL}\n" in iterate() local295 << glu::TessellationEvaluationSource(specializeShader(m_context, s_tessEvalTemplate2))); in iterate()