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Searched refs:s_to_u (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c2564 const float s_to_u = u_minify(texture->width0, psview->u.tex.first_level); in mip_filter_linear_aniso() local
2566 const float dudx = (s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; in mip_filter_linear_aniso()
2567 const float dudy = (s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; in mip_filter_linear_aniso()