Searched refs:s_to_u (Results 1 – 1 of 1) sorted by relevance
2564 const float s_to_u = u_minify(texture->width0, psview->u.tex.first_level); in mip_filter_linear_aniso() local2566 const float dudx = (s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; in mip_filter_linear_aniso()2567 const float dudy = (s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; in mip_filter_linear_aniso()