Searched refs:s_verbose (Results 1 – 4 of 4) sorted by relevance
33 bool s_verbose; variable42 s_verbose = true; in main()
51 if (s_verbose) { in EglState()63 if (s_verbose) { in EglState()80 if (s_verbose) { in EglState()
3 extern bool s_verbose;
147 if (s_verbose) { in GlScene()