Searched refs:safe_height (Results 1 – 1 of 1) sorted by relevance
145 FX_SAFE_INT32 safe_height = bFlipped ? top_line : bottom_line; in RenderGlyph() local146 safe_height -= bFlipped ? bottom_line : top_line; in RenderGlyph()147 if (!safe_height.IsValid()) in RenderGlyph()151 safe_height.ValueOrDie(), in RenderGlyph()