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Searched refs:samp_quant (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_zscan.c200 struct ureg_src samp_src, samp_scan, samp_quant; in create_frag_shader() local
219 samp_quant = ureg_DECL_sampler(shader, 2); in create_frag_shader()
240 …eg_TEX(shader, ureg_writemask(quant, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_3D, vtex[i], samp_quant); in create_frag_shader()