Searched refs:samp_quant (Results 1 – 1 of 1) sorted by relevance
200 struct ureg_src samp_src, samp_scan, samp_quant; in create_frag_shader() local219 samp_quant = ureg_DECL_sampler(shader, 2); in create_frag_shader()240 …eg_TEX(shader, ureg_writemask(quant, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_3D, vtex[i], samp_quant); in create_frag_shader()