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Searched refs:sampleCoverageEnabled (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp82 mState.sampleCoverageEnabled = false; in Context()
569 if(mState.sampleCoverageEnabled != enabled) in setSampleCoverageEnabled()
571 mState.sampleCoverageEnabled = enabled; in setSampleCoverageEnabled()
578 return mState.sampleCoverageEnabled; in isSampleCoverageEnabled()
1113 case GL_SAMPLE_COVERAGE: *params = mState.sampleCoverageEnabled; break; in getBooleanv()
1913 if(mState.sampleCoverageEnabled) in applyState()
DContext.h247 bool sampleCoverageEnabled; member
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp94 mState.sampleCoverageEnabled = false; in Context()
594 if(mState.sampleCoverageEnabled != enabled) in setSampleCoverageEnabled()
596 mState.sampleCoverageEnabled = enabled; in setSampleCoverageEnabled()
603 return mState.sampleCoverageEnabled; in isSampleCoverageEnabled()
1868 case GL_SAMPLE_COVERAGE: *params = mState.sampleCoverageEnabled; break; in getBooleanv()
3017 if(mState.sampleCoverageEnabled) in applyState()
DContext.h342 bool sampleCoverageEnabled; member