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Searched refs:samplerCount (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/sksl/codegen/
DSkSLHCodeGenerator.cpp270 int samplerCount = 0; in writeConstructor() local
274 ++samplerCount; in writeConstructor()
284 if (samplerCount) { in writeConstructor()
285 this->writef(" this->setTextureSamplerCnt(%d);\n", samplerCount); in writeConstructor()
DSkSLCPPCodeGenerator.cpp246 int samplerCount = 0; in getSamplerHandle() local
249 return "args.fTexSamplers[" + to_string(samplerCount) + "]"; in getSamplerHandle()
252 ++samplerCount; in getSamplerHandle()
1128 int samplerCount = 0; in writeClone() local
1131 ++samplerCount; in writeClone()
1134 if (samplerCount) { in writeClone()
1135 this->writef(" this->setTextureSamplerCnt(%d);", samplerCount); in writeClone()
/external/skqp/src/sksl/
DSkSLHCodeGenerator.cpp268 int samplerCount = 0; in writeConstructor() local
271 ++samplerCount; in writeConstructor()
277 if (samplerCount) { in writeConstructor()
278 this->writef(" this->setTextureSamplerCnt(%d);", samplerCount); in writeConstructor()
DSkSLCPPCodeGenerator.cpp220 int samplerCount = 0; in getSamplerHandle() local
223 return "args.fTexSamplers[" + to_string(samplerCount) + "]"; in getSamplerHandle()
226 ++samplerCount; in getSamplerHandle()
1010 int samplerCount = 0; in writeClone() local
1013 ++samplerCount; in writeClone()
1019 if (samplerCount) { in writeClone()
1020 this->writef(" this->setTextureSamplerCnt(%d);", samplerCount); in writeClone()
/external/angle/src/libANGLE/
DProgramLinkedResources.cpp363 unsigned int samplerCount = 0; member
372 lhs.samplerCount += rhs.samplerCount; in operator +=()
520 mUniformCount.samplerCount += (isSampler ? elementCount : 0); in visitNamedVariable()
1113 if (shaderUniformCount.samplerCount > in flattenUniformsAndCheckCapsForShader()
DProgramExecutable.cpp384 size_t samplerCount = stream->readInt<size_t>(); in load() local
385 for (size_t samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex) in load()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h467 unsigned int samplerCount,
DProgramD3D.cpp985 size_t samplerCount = stream->readInt<size_t>(); in load() local
986 for (size_t sampleIndex = 0; sampleIndex < samplerCount; ++sampleIndex) in load()
2817 unsigned int samplerCount, in AssignSamplers() argument
2835 } while (samplerIndex < startSamplerIndex + samplerCount); in AssignSamplers()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3251 int samplerCount = (shaderType == gl::ShaderType::Fragment) in applyTextures() local
3256 for (int samplerIndex = samplerRange.high(); samplerIndex < samplerCount; samplerIndex++) in applyTextures()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3149 …int samplerCount = (samplerType == sw::SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS : MAX_VERTEX_TEXTU… in applyTextures() local
3151 for(int samplerIndex = 0; samplerIndex < samplerCount; samplerIndex++) in applyTextures()