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Searched refs:samplerDescriptor (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCpuDescriptorManager.cpp116 const GrD3DDescriptorHeap::CPUHandle& samplerDescriptor) { in recycleSampler() argument
117 fSamplerDescriptorPool.releaseHandle(samplerDescriptor); in recycleSampler()
/external/skqp/src/gpu/mtl/
DGrMtlCopyManager.mm120 MTLSamplerDescriptor* samplerDescriptor = [[MTLSamplerDescriptor alloc] init];
121 fSamplerState = [fGpu->device() newSamplerStateWithDescriptor: samplerDescriptor];
/external/swiftshader/src/Pipeline/
DSpirvShaderImage.cpp156 …auto samplerDescriptor = (sampledImage.opcode() == spv::OpSampledImage) ? state->getPointer(sample… in EmitImageSampleUnconditional() local
160 …Pointer<Byte> sampler = samplerDescriptor + OFFSET(vk::SampledImageDescriptor, sampler); // vk::S… in EmitImageSampleUnconditional()