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Searched refs:samplerId (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderSampling.cpp36 const auto samplerId = sampler ? sampler->id : 0; in getImageSampler() local
37 …ASSERT(imageDescriptor->imageViewId != 0 && (samplerId != 0 || instruction.samplerMethod == Fetch)… in getImageSampler()
40 vk::Device::SamplingRoutineCache::Key key = { inst, imageDescriptor->imageViewId, samplerId }; in getImageSampler()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd_vgpu10.c1020 SVGA3dSamplerId samplerId, in SVGA3D_vgpu10_DefineSamplerState() argument
1034 SVGA3D_COPY_BASIC_6(samplerId, filter, in SVGA3D_vgpu10_DefineSamplerState()
1049 SVGA3dSamplerId samplerId) in SVGA3D_vgpu10_DestroySamplerState() argument
1053 cmd->samplerId = samplerId; in SVGA3D_vgpu10_DestroySamplerState()
Dsvga_cmd.h588 SVGA3dSamplerId samplerId,
602 SVGA3dSamplerId samplerId);
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h1386 SVGA3dSamplerId samplerId; member
1406 SVGA3dSamplerId samplerId; member
/external/llvm/lib/Target/AMDGPU/
DR600Instructions.td1334 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget),
1335 "TXD $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget", [],
1343 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget),
1344 "TXD_SHADOW $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget",
/external/llvm-project/llvm/lib/Target/AMDGPU/
DR600Instructions.td1432 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget),
1433 "TXD $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget", [],
1441 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget),
1442 "TXD_SHADOW $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget",
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DR600Instructions.td1432 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget),
1433 "TXD $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget", [],
1441 i32imm:$resourceId, i32imm:$samplerId, i32imm:$textureTarget),
1442 "TXD_SHADOW $dst, $src0, $src1, $src2, $resourceId, $samplerId, $textureTarget",
/external/mesa3d/src/gallium/drivers/svga/svgadump/
Dsvga_dump.c1868 SVGA3D_DUMP_PARAMETER(samplerId, u); in SVGA3D_DUMP_HEADER()
1886 SVGA3D_DUMP_PARAMETER(samplerId, u); in SVGA3D_DUMP_HEADER()