/external/angle/src/tests/perf_tests/ |
D | TextureSampling.cpp | 228 GLint samplerLocation = glGetUniformLocation(mProgram, samplerstrstr.str().c_str()); in initTextures() local 229 ASSERT_NE(-1, samplerLocation); in initTextures() 231 glUniform1i(samplerLocation, count); in initTextures()
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/external/angle/src/tests/gl_tests/ |
D | BindUniformLocationTest.cpp | 100 GLint samplerLocation = 1; in TEST_P() local 105 glBindUniformLocationCHROMIUM(program, samplerLocation, "u_sampler"); in TEST_P() 119 glUniform1i(samplerLocation, 2); in TEST_P()
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D | GLSLTest.cpp | 9578 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local 9579 EXPECT_NE(samplerLocation, -1); in TEST_P() 9580 glUniform1i(samplerLocation, textureUnit); in TEST_P() 9687 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local 9688 EXPECT_NE(samplerLocation, -1); in TEST_P() 9689 glUniform1i(samplerLocation, textureUnit); in TEST_P() 9822 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local 9823 EXPECT_NE(samplerLocation, -1); in TEST_P() 9824 glUniform1i(samplerLocation, textureUnit); in TEST_P() 9999 GLint samplerLocation = glGetUniformLocation(program, uniformName.str().c_str()); in TEST_P() local [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleShaderRenderCase.cpp | 556 …const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sa… in drawOneIteration() local 565 if (samplerLocation == -1) in drawOneIteration() 585 gl.uniform1i(samplerLocation, 0); in drawOneIteration() 607 …const deInt32 samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u… in drawOneIteration() local 617 if (samplerLocation == -1) in drawOneIteration() 643 gl.uniform1i(samplerLocation, 0); in drawOneIteration()
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D | es31fShaderFramebufferFetchTests.cpp | 918 const GLuint samplerLocation = m_gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in genSamplerTexture() local 919 m_gl.uniform1i(samplerLocation, 1); in genSamplerTexture()
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D | es31fTextureMultisampleTests.cpp | 1471 const int samplerLocation = gl.getUniformLocation(m_samplerShader->getProgram(), "u_sampler"); in sampleTexture() local 1498 gl.uniform1i(samplerLocation, 0); in sampleTexture()
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/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 583 GLuint samplerLocation = m_gl.getUniformLocation(program.getProgram(), "u_sampler"); in renderResource() local 585 TCU_CHECK(samplerLocation != (GLuint)-1); in renderResource() 590 GLU_CHECK_GLW_CALL(m_gl, uniform1i(samplerLocation, 0)); in renderResource()
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureRepeatModeTests.cpp | 1293 GLint samplerLocation = gl.getUniformLocation(programId, "texture0"); in iterate() local 1294 if (-1 == samplerLocation) in iterate() 1297 gl.uniform1i(samplerLocation, 0); in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
D | esextcTextureBorderClampSamplingTexture.cpp | 437 glw::GLint samplerLocation = gl.getUniformLocation(m_po_id, "test_sampler"); in iterate() local 440 gl.uniform1i(samplerLocation, m_texture_unit); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingShaderAccessTests.cpp | 5863 …const deUint32 samplerLocation = shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESC… in writeSamplerDescriptorSet() local 5867 …gle(descriptorSet, vk::DescriptorSetUpdateBuilder::Location::binding(samplerLocation), vk::VK_DESC… in writeSamplerDescriptorSet() 6004 …const deUint32 samplerLocation = shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS… in writeSamplerDescriptorSetWithTemplate() local 6028 …updateEntries.push_back(createTemplateBinding(samplerLocation, 0, 1, vk::VK_DESCRIPTOR_TYPE_SAMPLE… in writeSamplerDescriptorSetWithTemplate()
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