/external/swiftshader/src/Pipeline/ |
D | SpirvShaderSampling.cpp | 47 Sampler samplerState = {}; in getImageSampler() local 48 samplerState.textureType = type; in getImageSampler() 49 samplerState.textureFormat = imageDescriptor->format; in getImageSampler() 51 samplerState.addressingModeU = convertAddressingMode(0, sampler, type); in getImageSampler() 52 samplerState.addressingModeV = convertAddressingMode(1, sampler, type); in getImageSampler() 53 samplerState.addressingModeW = convertAddressingMode(2, sampler, type); in getImageSampler() 55 samplerState.mipmapFilter = convertMipmapMode(sampler); in getImageSampler() 56 samplerState.swizzle = imageDescriptor->swizzle; in getImageSampler() 57 samplerState.gatherComponent = instruction.gatherComponent; in getImageSampler() 61 samplerState.textureFilter = convertFilterMode(sampler, type, instruction); in getImageSampler() [all …]
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/external/skqp/src/gpu/vk/ |
D | GrVkSampler.cpp | 29 GrVkSampler* GrVkSampler::Create(GrVkGpu* gpu, const GrSamplerState& samplerState, in Create() argument 47 createInfo.magFilter = vkMagFilterModes[static_cast<int>(samplerState.filter())]; in Create() 48 createInfo.minFilter = vkMinFilterModes[static_cast<int>(samplerState.filter())]; in Create() 50 createInfo.addressModeU = wrap_mode_to_vk_sampler_address(samplerState.wrapModeX()); in Create() 51 createInfo.addressModeV = wrap_mode_to_vk_sampler_address(samplerState.wrapModeY()); in Create() 64 bool useMipMaps = GrSamplerState::Filter::kMipMap == samplerState.filter(); in Create() 112 return new GrVkSampler(sampler, ycbcrConversion, GenerateKey(samplerState, ycbcrInfo)); in Create() 129 GrVkSampler::Key GrVkSampler::GenerateKey(const GrSamplerState& samplerState, in GenerateKey() argument 134 SkASSERT(static_cast<int>(samplerState.filter()) <= 3); in GenerateKey() 135 uint8_t samplerKey = static_cast<uint16_t>(samplerState.filter()); in GenerateKey() [all …]
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/external/skia/src/gpu/vk/ |
D | GrVkSampler.cpp | 39 GrVkSampler* GrVkSampler::Create(GrVkGpu* gpu, GrSamplerState samplerState, in Create() argument 57 createInfo.magFilter = vkMagFilterModes[static_cast<int>(samplerState.filter())]; in Create() 58 createInfo.minFilter = vkMinFilterModes[static_cast<int>(samplerState.filter())]; in Create() 59 createInfo.mipmapMode = mipmap_mode_to_vk_sampler_mipmap_mode(samplerState.mipmapMode()); in Create() 60 createInfo.addressModeU = wrap_mode_to_vk_sampler_address(samplerState.wrapModeX()); in Create() 61 createInfo.addressModeV = wrap_mode_to_vk_sampler_address(samplerState.wrapModeY()); in Create() 74 bool useMipMaps = samplerState.mipmapped() == GrMipmapped::kYes; in Create() 123 return new GrVkSampler(gpu, sampler, ycbcrConversion, GenerateKey(samplerState, ycbcrInfo)); in Create() 134 GrVkSampler::Key GrVkSampler::GenerateKey(GrSamplerState samplerState, in GenerateKey() argument 136 return {samplerState.asIndex(), GrVkSamplerYcbcrConversion::GenerateKey(ycbcrInfo)}; in GenerateKey()
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D | GrVkPipelineState.cpp | 134 samplerBindings[currTextureBinding++] = {sampler.samplerState(), texture}; in setAndBindTextures() 138 GrSamplerState samplerState = te.samplerState(); in setAndBindTextures() local 140 samplerBindings[currTextureBinding++] = {samplerState, texture}; in setAndBindTextures() 155 const auto& samplerState = samplerBindings[0].fState; in setAndBindTextures() local 156 const GrVkDescriptorSet* descriptorSet = texture->cachedSingleDescSet(samplerState); in setAndBindTextures()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderStateCache.cpp | 265 const gl::SamplerState &samplerState, in getSamplerState() argument 268 auto keyIter = mSamplerStateCache.Get(samplerState); in getSamplerState() 281 gl_d3d11::ConvertFilter(samplerState.getMinFilter(), samplerState.getMagFilter(), in getSamplerState() 282 samplerState.getMaxAnisotropy(), samplerState.getCompareMode()); in getSamplerState() 283 samplerDesc.AddressU = gl_d3d11::ConvertTextureWrap(samplerState.getWrapS()); in getSamplerState() 284 samplerDesc.AddressV = gl_d3d11::ConvertTextureWrap(samplerState.getWrapT()); in getSamplerState() 285 samplerDesc.AddressW = gl_d3d11::ConvertTextureWrap(samplerState.getWrapR()); in getSamplerState() 288 gl_d3d11::ConvertMaxAnisotropy(samplerState.getMaxAnisotropy(), featureLevel); in getSamplerState() 289 samplerDesc.ComparisonFunc = gl_d3d11::ConvertComparison(samplerState.getCompareFunc()); in getSamplerState() 291 if (samplerState.getBorderColor().type == angle::ColorGeneric::Type::Float) in getSamplerState() [all …]
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/external/skia/src/gpu/mtl/ |
D | GrMtlSampler.mm | 45 GrMtlSampler* GrMtlSampler::Create(const GrMtlGpu* gpu, GrSamplerState samplerState) { 47 switch (samplerState.filter()) { 55 switch (samplerState.mipmapMode()) { 65 samplerDesc.sAddressMode = wrap_mode_to_mtl_sampler_address(samplerState.wrapModeX(), 67 samplerDesc.tAddressMode = wrap_mode_to_mtl_sampler_address(samplerState.wrapModeY(), 81 GenerateKey(samplerState)); 84 GrMtlSampler::Key GrMtlSampler::GenerateKey(GrSamplerState samplerState) { 85 return samplerState.asIndex();
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/external/skia/src/gpu/ |
D | GrGeometryProcessor.cpp | 59 GrGeometryProcessor::TextureSampler::TextureSampler(GrSamplerState samplerState, in TextureSampler() argument 62 this->reset(samplerState, backendFormat, swizzle); in TextureSampler() 65 void GrGeometryProcessor::TextureSampler::reset(GrSamplerState samplerState, in reset() argument 68 fSamplerState = samplerState; in reset() 69 fSamplerState.setFilterMode(clamp_filter(backendFormat.textureType(), samplerState.filter())); in reset()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlSampler.mm | 36 GrMtlSampler* GrMtlSampler::Create(const GrMtlGpu* gpu, const GrSamplerState& samplerState, 50 samplerDesc.sAddressMode = wrap_mode_to_mtl_sampler_address(samplerState.wrapModeX(), 52 samplerDesc.tAddressMode = wrap_mode_to_mtl_sampler_address(samplerState.wrapModeY(), 54 samplerDesc.magFilter = mtlMinMagFilterModes[static_cast<int>(samplerState.filter())]; 55 samplerDesc.minFilter = mtlMinMagFilterModes[static_cast<int>(samplerState.filter())]; 58 bool useMipMaps = GrSamplerState::Filter::kMipMap == samplerState.filter() && maxMipLevel > 0;
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/external/skqp/src/gpu/ |
D | GrPrimitiveProcessor.cpp | 58 const GrSamplerState& samplerState, in TextureSampler() argument 60 this->reset(textureType, config, samplerState, extraSamplerKey); in TextureSampler() 72 const GrSamplerState& samplerState, in reset() argument 75 fSamplerState = samplerState; in reset() 76 fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter())); in reset()
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D | GrTextureMaker.cpp | 124 GrSamplerState samplerState; in createFragmentProcessor() local 126 samplerState = GrSamplerState(GrSamplerState::WrapMode::kClamp, *filterOrNullForBicubic); in createFragmentProcessor() 129 samplerState = GrSamplerState::ClampNearest(); in createFragmentProcessor() 132 sk_sp<GrTextureProxy> proxy(this->refTextureProxyForParams(samplerState, scaleAdjust)); in createFragmentProcessor()
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D | GrTextureAdjuster.cpp | 122 GrSamplerState samplerState; in createFragmentProcessor() local 124 samplerState.setFilterMode(*filterOrNullForBicubic); in createFragmentProcessor() 128 this->refTextureProxyForParams(samplerState, scaleAdjust)); in createFragmentProcessor()
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D | GrTextureProducer.cpp | 73 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter); in CopyOnGpu() local 74 paint.addColorTextureProcessor(std::move(inputProxy), SkMatrix::I(), samplerState); in CopyOnGpu() 211 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, *filterOrNullForBicubic); in CreateFragmentProcessorForDomainAndFilter() local 212 return GrSimpleTextureEffect::Make(std::move(proxy), textureMatrix, samplerState); in CreateFragmentProcessorForDomainAndFilter()
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D | GrPaint.cpp | 43 const GrSamplerState& samplerState) { in addColorTextureProcessor() argument 45 samplerState)); in addColorTextureProcessor()
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/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
D | hlsl.flattenSubset.frag.out | 13 0:33 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ t… 19 …nd child to first child ( temp structure{ temp float b, temp sampler samplerState, temp structur… 20 …ect index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structur… 21 …mp int a4, temp int a5, temp structure{ temp float b, temp sampler samplerState, temp structur… 24 0:34 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp … 31 …ect index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structur… 32 …mp int a4, temp int a5, temp structure{ temp float b, temp sampler samplerState, temp structur… 72 0:33 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ t… 78 …nd child to first child ( temp structure{ temp float b, temp sampler samplerState, temp structur… 79 …ect index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structur… [all …]
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.flattenSubset.frag.out | 13 0:33 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ t… 19 …nd child to first child ( temp structure{ temp float b, temp sampler samplerState, temp structur… 20 …ect index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structur… 21 …mp int a4, temp int a5, temp structure{ temp float b, temp sampler samplerState, temp structur… 24 0:34 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ temp … 31 …ect index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structur… 32 …mp int a4, temp int a5, temp structure{ temp float b, temp sampler samplerState, temp structur… 72 0:33 's1' ( temp structure{ temp float b, temp sampler samplerState, temp structure{ t… 78 …nd child to first child ( temp structure{ temp float b, temp sampler samplerState, temp structur… 79 …ect index for structure ( temp structure{ temp float b, temp sampler samplerState, temp structur… [all …]
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/external/swiftshader/src/Vulkan/ |
D | VkDevice.cpp | 75 uint32_t Device::SamplerIndexer::index(const SamplerState &samplerState) in index() argument 79 auto it = map.find(samplerState); in index() 89 map.emplace(samplerState, Identifier{ nextID, 1 }); in index() 94 void Device::SamplerIndexer::remove(const SamplerState &samplerState) in remove() argument 98 auto it = map.find(samplerState); in remove() 388 uint32_t Device::indexSampler(const SamplerState &samplerState) in indexSampler() argument 390 return samplerIndexer->index(samplerState); in indexSampler() 393 void Device::removeSampler(const SamplerState &samplerState) in removeSampler() argument 395 samplerIndexer->remove(samplerState); in removeSampler()
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D | VkDevice.hpp | 142 uint32_t index(const SamplerState &samplerState); 143 void remove(const SamplerState &samplerState); 158 uint32_t indexSampler(const SamplerState &samplerState); 159 void removeSampler(const SamplerState &samplerState);
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D | VkSampler.cpp | 46 …onst VkSamplerCreateInfo *pCreateInfo, void *mem, const SamplerState &samplerState, uint32_t sampl… in Sampler() argument 47 : SamplerState(samplerState) in Sampler()
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/external/skia/src/gpu/effects/ |
D | GrYUVtoRGBEffect.cpp | 35 GrSamplerState samplerState, in Make() argument 45 bool usesBorder = samplerState.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder || in Make() 46 samplerState.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder; in Make() 94 if (samplerState.filter() == GrSamplerState::Filter::kNearest) { in Make() 132 samplerState.wrapModeX(), in Make() 133 samplerState.wrapModeY(), in Make() 143 samplerState, in Make() 152 samplerState, in Make() 158 GrSamplerState planeSampler = samplerState; in Make()
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/external/skia/gm/ |
D | yuvtorgbsubset.cpp | 138 GrSamplerState samplerState; in onDraw() local 139 samplerState.setFilterMode(kFilters[i]); in onDraw() 142 samplerState.setWrapModeX(wm); in onDraw() 143 samplerState.setWrapModeY(wm); in onDraw() 147 GrYUVtoRGBEffect::Make(fProxies, samplerState, caps, SkMatrix::I(), subset); in onDraw()
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/external/skia/src/gpu/gl/ |
D | GrGLTypesPriv.cpp | 48 void GrGLTextureParameters::set(const SamplerOverriddenState* samplerState, in set() argument 51 if (samplerState) { in set() 52 fSamplerOverriddenState = *samplerState; in set()
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D | GrGLProgram.cpp | 133 fGpu->bindTexture(i, geomProc.textureSampler(i).samplerState(), in bindTextures() 139 GrSamplerState samplerState = te.samplerState(); in bindTextures() local 142 fGpu->bindTexture(nextTexSamplerIdx++, samplerState, swizzle, texture); in bindTextures()
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/external/angle/src/libANGLE/ |
D | Texture.cpp | 31 bool IsPointSampled(const SamplerState &samplerState) in IsPointSampled() argument 33 return (samplerState.getMagFilter() == GL_NEAREST && in IsPointSampled() 34 (samplerState.getMinFilter() == GL_NEAREST || in IsPointSampled() 35 samplerState.getMinFilter() == GL_NEAREST_MIPMAP_NEAREST)); in IsPointSampled() 292 SamplerFormat TextureState::computeRequiredSamplerFormat(const SamplerState &samplerState) const in computeRequiredSamplerFormat() 297 samplerState.getCompareMode() != GL_NONE) in computeRequiredSamplerFormat() 319 bool TextureState::computeSamplerCompleteness(const SamplerState &samplerState, in computeSamplerCompleteness() argument 355 !IsPointSampled(samplerState)) in computeSamplerCompleteness() 362 if ((samplerState.getWrapS() != GL_CLAMP_TO_EDGE && in computeSamplerCompleteness() 363 samplerState.getWrapS() != GL_CLAMP_TO_BORDER && !isPow2(baseImageDesc.size.width)) || in computeSamplerCompleteness() [all …]
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineState.cpp | 108 gpu->resourceProvider().findOrCreateCompatibleSampler(sampler.samplerState()); in setAndBindTextures() 113 GrSamplerState samplerState = te.samplerState(); in setAndBindTextures() local 117 gpu->resourceProvider().findOrCreateCompatibleSampler(samplerState); in setAndBindTextures()
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/external/skia/src/gpu/dawn/ |
D | GrDawnGpu.h | 96 wgpu::Sampler getOrCreateSampler(GrSamplerState samplerState); 229 size_t operator()(GrSamplerState samplerState) const { in operator() 230 return SkOpts::hash_fn(&samplerState, sizeof(samplerState), 0); in operator()
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