Searched refs:samplerTable (Results 1 – 2 of 2) sorted by relevance
141 sk_sp<GrD3DDescriptorTable> samplerTable = in setAndBindTextures() local145 samplerTable->baseGpuDescriptor()); in setAndBindTextures()
949 sk_sp<GrD3DDescriptorTable> samplerTable = fResourceProvider.findOrCreateSamplerTable(samplers); in onRegenerateMipMapLevels() local952 samplerTable->baseGpuDescriptor()); in onRegenerateMipMapLevels()