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Searched refs:samplerType (Results 1 – 25 of 93) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp166 enum samplerType enum in glcts::TextureCubeMapArraySamplingTest
257 samplerType sampler_type, const glw::GLchar* name);
261 glw::GLenum dst_type, samplerType sampler_type, const glw::GLchar* name);
265 samplerType m_sampler_type;
578 samplerType sampler_type);
586 …static void getAttributes(samplerType sampler_type, const attributeDefinition*& out_attribute_defi…
592 void getColorType(samplerType sampler_type, const glw::GLchar*& out_color_type,
596 void getColorType(samplerType sampler_type, const glw::GLchar*& out_color_type,
601 …void getPassThroughFragmentShaderCode(samplerType sampler_type, std::string& out_fragment_shader_c…
603 void getPassThroughTesselationControlShaderCode(const samplerType& sampler_type,
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/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp119 static TextureType getTextureType (glu::DataType samplerType) in getTextureType() argument
121 switch (samplerType) in getTextureType()
163 static bool isShadowSampler (glu::DataType samplerType) in isShadowSampler() argument
165 return samplerType == glu::TYPE_SAMPLER_1D_SHADOW || in isShadowSampler()
166 samplerType == glu::TYPE_SAMPLER_2D_SHADOW || in isShadowSampler()
167 samplerType == glu::TYPE_SAMPLER_2D_ARRAY_SHADOW || in isShadowSampler()
168 samplerType == glu::TYPE_SAMPLER_CUBE_SHADOW || in isShadowSampler()
169 samplerType == glu::TYPE_SAMPLER_CUBE_ARRAY_SHADOW; in isShadowSampler()
172 static glu::DataType getSamplerOutputType (glu::DataType samplerType) in getSamplerOutputType() argument
174 switch (samplerType) in getSamplerOutputType()
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Des31fLayoutBindingTests.cpp1021 …onst char* desc, ShaderType shaderType, TestType testType, glw::GLenum samplerType, glw::GLenum te…
1046 glw::GLenum samplerType, in SamplerBindingRenderCase() argument
1049 , m_samplerType (samplerType) in SamplerBindingRenderCase()
1139 const std::string samplerType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_samplerType)); in generateShaders() local
1146 …iformDecl << "layout(binding = " << m_bindings[declNdx] << ") uniform highp " << samplerType << " " in generateShaders()
1228 glw::GLenum samplerType);
1244 glw::GLenum samplerType) in SamplerBindingNegativeCase() argument
1258 , m_samplerType (samplerType) in SamplerBindingNegativeCase()
1276 const std::string samplerType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_samplerType)); in generateShaders() local
1283 …mDecl << "layout(binding = " << m_vertexShaderBinding[declNdx] << ") uniform highp " << samplerType in generateShaders()
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/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp325 switch (params.samplerType) in renderQuad()
338 switch (params.samplerType) in renderQuad()
351 switch (params.samplerType) in renderQuad()
364 switch (params.samplerType) in renderQuad()
378 switch (params.samplerType) in renderQuad()
393 switch (params.samplerType) in renderQuad()
408 switch (params.samplerType) in renderQuad()
421 switch (params.samplerType) in renderQuad()
455 if (params.samplerType == SAMPLERTYPE_SHADOW) in renderQuad()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageViewTests.cpp248 std::ostringstream samplerType; in getGlslSamplerType() local
251 samplerType << "u"; in getGlslSamplerType()
253 samplerType << "i"; in getGlslSamplerType()
258 samplerType << "sampler1D"; in getGlslSamplerType()
262 samplerType << "sampler1DArray"; in getGlslSamplerType()
266 samplerType << "sampler2D"; in getGlslSamplerType()
270 samplerType << "sampler2DArray"; in getGlslSamplerType()
274 samplerType << "sampler3D"; in getGlslSamplerType()
278 samplerType << "samplerCube"; in getGlslSamplerType()
282 samplerType << "samplerCubeArray"; in getGlslSamplerType()
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DvktPipelineImageTests.cpp268 std::ostringstream samplerType; in getGlslSamplerType() local
271 samplerType << "u"; in getGlslSamplerType()
273 samplerType << "i"; in getGlslSamplerType()
278 samplerType << "sampler1D"; in getGlslSamplerType()
282 samplerType << "sampler1DArray"; in getGlslSamplerType()
286 samplerType << "sampler2D"; in getGlslSamplerType()
290 samplerType << "sampler2DArray"; in getGlslSamplerType()
294 samplerType << "sampler3D"; in getGlslSamplerType()
298 samplerType << "samplerCube"; in getGlslSamplerType()
302 samplerType << "samplerCubeArray"; in getGlslSamplerType()
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DvktPipelineSamplerTests.cpp506 std::ostringstream samplerType; in getGlslSamplerType() local
509 samplerType << "u"; in getGlslSamplerType()
511 samplerType << "i"; in getGlslSamplerType()
516 samplerType << "sampler1D"; in getGlslSamplerType()
520 samplerType << "sampler1DArray"; in getGlslSamplerType()
524 samplerType << "sampler2D"; in getGlslSamplerType()
528 samplerType << "sampler2DArray"; in getGlslSamplerType()
532 samplerType << "sampler3D"; in getGlslSamplerType()
536 samplerType << "samplerCube"; in getGlslSamplerType()
540 samplerType << "samplerCubeArray"; in getGlslSamplerType()
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/external/angle/src/compiler/translator/TranslatorMetalDirect/
DSymbolEnv.cpp385 const TStructure &SymbolEnv::getTextureEnv(TBasicType samplerType) in getTextureEnv() argument
387 ASSERT(IsSampler(samplerType)); in getTextureEnv()
388 const TStructure *&env = mTextureEnvs[samplerType]; in getTextureEnv()
391 auto *textureType = new TType(samplerType); in getTextureEnv()
403 envName += GetTextureTypeName(samplerType).rawName().data(); in getTextureEnv()
560 Name sh::GetTextureTypeName(TBasicType samplerType) in GetTextureTypeName() argument
562 ASSERT(IsSampler(samplerType)); in GetTextureTypeName()
564 const TBasicType textureType = GetTextureBasicType(samplerType); in GetTextureTypeName()
588 switch (samplerType) in GetTextureTypeName()
DSymbolEnv.h177 const TStructure &getTextureEnv(TBasicType samplerType);
221 Name GetTextureTypeName(TBasicType samplerType);
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp298 static TextureType getTextureType (glu::DataType samplerType) in getTextureType() argument
300 switch (samplerType) in getTextureType()
342 static bool isShadowSampler (glu::DataType samplerType) in isShadowSampler() argument
344 return samplerType == glu::TYPE_SAMPLER_1D_SHADOW || in isShadowSampler()
345 samplerType == glu::TYPE_SAMPLER_1D_ARRAY_SHADOW || in isShadowSampler()
346 samplerType == glu::TYPE_SAMPLER_2D_SHADOW || in isShadowSampler()
347 samplerType == glu::TYPE_SAMPLER_2D_ARRAY_SHADOW || in isShadowSampler()
348 samplerType == glu::TYPE_SAMPLER_CUBE_SHADOW; in isShadowSampler()
351 static glu::DataType getSamplerOutputType (glu::DataType samplerType) in getSamplerOutputType() argument
353 switch (samplerType) in getSamplerOutputType()
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/external/deqp/modules/gles3/scripts/
Dgen-invalid-texture-funcs.py63 samplerType = self.args[0]
70 params = { "NAME": self.name, "SAMPLERTYPE": samplerType, "LOOKUP": lookup }
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp101 const glu::DataType samplerType = glu::getSampler2DType(texFormat); in init() local
102 …const bool isIntUint = samplerType == glu::TYPE_INT_SAMPLER_2D || samplerType == glu::TYPE_UI… in init()
158 …" << glu::getPrecisionName(samplerPrec) << " " << glu::getDataTypeName(samplerType) << " u_sampler… in init()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampSamplingTexture.cpp768 std::string samplerType; in getFragmentShaderCode() local
780 samplerType = ""; in getFragmentShaderCode()
784 samplerType = "u"; in getFragmentShaderCode()
788 samplerType = "i"; in getFragmentShaderCode()
800 samplerType += "sampler2D"; in getFragmentShaderCode()
805 samplerType += "sampler2DArray"; in getFragmentShaderCode()
810 samplerType += "sampler3D"; in getFragmentShaderCode()
848 << samplerType << ";\n" in getFragmentShaderCode()
851 << samplerType << " test_sampler;\n" in getFragmentShaderCode()
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.hpp118 TextureCubeShader (glu::DataType samplerType, glu::DataType outputType);
140 Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType);
162 Texture3DShader (glu::DataType samplerType, glu::DataType outputType);
Des3fFboTestUtil.cpp422 TextureCubeShader::TextureCubeShader (glu::DataType samplerType, glu::DataType outputType) in TextureCubeShader() argument
429 << sglr::pdec::Uniform("u_sampler0", samplerType) in TextureCubeShader()
446 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n" in TextureCubeShader()
560 Texture2DArrayShader::Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType) in Texture2DArrayShader() argument
566 << sglr::pdec::Uniform("u_sampler0", samplerType) in Texture2DArrayShader()
583 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n" in Texture2DArrayShader()
668 Texture3DShader::Texture3DShader (glu::DataType samplerType, glu::DataType outputType) in Texture3DShader() argument
674 << sglr::pdec::Uniform("u_sampler0", samplerType) in Texture3DShader()
691 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n" in Texture3DShader()
/external/angle/src/compiler/translator/
DSymbolTable.cpp453 void TSymbolTable::initSamplerDefaultPrecision(TBasicType samplerType) in initSamplerDefaultPrecision() argument
455 ASSERT(samplerType >= EbtGuardSamplerBegin && samplerType <= EbtGuardSamplerEnd); in initSamplerDefaultPrecision()
456 setDefaultPrecision(samplerType, EbpLow); in initSamplerDefaultPrecision()
DResourcesHLSL.cpp574 const TType &samplerType = sampler->getType(); in uniformsHeader() local
578 HLSLTextureGroup group = TextureGroup(samplerType.getBasicType()); in uniformsHeader()
585 samplerType, symbolsToAPINames[sampler], nullptr); in uniformsHeader()
586 outputHLSL4_0_FL9_3Sampler(out, samplerType, *sampler, registerIndex); in uniformsHeader()
592 samplerType, symbolsToAPINames[sampler], nullptr); in uniformsHeader()
593 outputUniform(out, samplerType, *sampler, registerIndex); in uniformsHeader()
DTextureFunctionHLSL.h60 TBasicType samplerType,
/external/swiftshader/src/Shader/
DPixelShader.cpp223 Shader::SamplerType samplerType[16]; in analyzeInterpolants() local
227 samplerType[i] = Shader::SAMPLER_UNKNOWN; in analyzeInterpolants()
236 samplerType[sampler] = inst->samplerType; in analyzeInterpolants()
330 switch(samplerType[sampler]) in analyzeInterpolants()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3145 void Context::applyTextures(sw::SamplerType samplerType) in applyTextures() argument
3149 …int samplerCount = (samplerType == sw::SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS : MAX_VERTEX_TEXTU… in applyTextures()
3153 …int textureUnit = programObject->getSamplerMapping(samplerType, samplerIndex); // OpenGL texture… in applyTextures()
3157 TextureType textureType = programObject->getSamplerTextureType(samplerType, samplerIndex); in applyTextures()
3201 device->setAddressingModeU(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapS)); in applyTextures()
3202 device->setAddressingModeV(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapT)); in applyTextures()
3203 device->setAddressingModeW(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapR)); in applyTextures()
3204 … device->setCompareFunc(samplerType, samplerIndex, es2sw::ConvertCompareFunc(compFunc, compMode)); in applyTextures()
3205 device->setSwizzleR(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleR)); in applyTextures()
3206 device->setSwizzleG(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleG)); in applyTextures()
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/external/deqp/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp438 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
1080 StageType stage, LayoutBindingParameters& samplerType, in LayoutBindingBaseCase() argument
1084 , m_testParams(samplerType) in LayoutBindingBaseCase()
1976 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
2037 StageType stage, LayoutBindingParameters& samplerType, in SamplerLayoutBindingCase() argument
2039 : LayoutBindingBaseCase(context, name, description, stage, samplerType, glslVersion) in SamplerLayoutBindingCase()
2055 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
2192 StageType stage, LayoutBindingParameters& samplerType, in ImageLayoutBindingCase() argument
2194 : LayoutBindingBaseCase(context, name, description, stage, samplerType, glslVersion) in ImageLayoutBindingCase()
2210 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
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/external/angle/src/libANGLE/
DProgramExecutable.cpp388 GLenum samplerType = stream->readInt<GLenum>(); in load() local
391 mSamplerBindings.emplace_back(textureType, samplerType, format, bindingCount); in load()
580 stream->writeInt(samplerBinding.samplerType); in save()
747 mActiveSamplerYUV[textureUnit] = IsSamplerYUVType(samplerBinding.samplerType); in updateActiveSamplers()
759 IsSamplerYUVType(samplerBinding.samplerType)) in updateActiveSamplers()
819 foundYUV = IsSamplerYUVType(binding.samplerType); in setSamplerUniformTextureTypeAndFormat()
828 if (foundYUV != IsSamplerYUVType(binding.samplerType)) in setSamplerUniformTextureTypeAndFormat()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp1032 switch (params.samplerType) in renderQuad()
1045 switch (params.samplerType) in renderQuad()
1058 switch (params.samplerType) in renderQuad()
1071 switch (params.samplerType) in renderQuad()
1085 switch (params.samplerType) in renderQuad()
1100 switch (params.samplerType) in renderQuad()
1115 switch (params.samplerType) in renderQuad()
1128 switch (params.samplerType) in renderQuad()
1432 if (params.samplerType == SAMPLERTYPE_SHADOW) in renderQuad()
/external/deqp/external/openglcts/modules/common/
DglcTextureFilterAnisotropicTests.cpp627 std::string samplerType; in drawTexture() local
628 TextureFilterAnisotropicUtils::generateTokens(target, texCoordType, samplerType); in drawTexture()
632 TextureFilterAnisotropicUtils::replaceToken("<SAMPLER_TYPE>", samplerType.c_str(), vertexShader); in drawTexture()
633 TextureFilterAnisotropicUtils::replaceToken("<SAMPLER_TYPE>", samplerType.c_str(), fragmentShader); in drawTexture()
/external/deqp/framework/randomshaders/
DrsgExpression.cpp1424 static int countSamplers (const VariableManager& varManager, VariableType::Type samplerType) in countSamplers() argument
1428 IsSamplerEntry::Iterator i = varManager.getBegin(IsSamplerEntry(samplerType)); in countSamplers()
1429 IsSamplerEntry::Iterator end = varManager.getEnd(IsSamplerEntry(samplerType)); in countSamplers()
1466 VariableType::Type samplerType = VariableType::TYPE_LAST; in TexLookup() local
1473 samplerType = VariableType::TYPE_SAMPLER_2D; in TexLookup()
1478 samplerType = VariableType::TYPE_SAMPLER_CUBE; in TexLookup()
1488 …bool hasSampler = samplerType == VariableType::TYPE_SAMPLER_2D ? (sampler2DCount > 0) : (sampler… in TexLookup()
1493 Variable* sampler = state.getVariableManager().allocate(VariableType(samplerType, 1)); in TexLookup()
1498 …andom().choose<const ValueEntry*>(state.getVariableManager().getBegin(IsSamplerEntry(samplerType)), in TexLookup()
1499 state.getVariableManager().getEnd(IsSamplerEntry(samplerType)))->getVariable(); in TexLookup()

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