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Searched refs:samplerVariable (Results 1 – 24 of 24) sorted by relevance

/external/skqp/src/gpu/effects/
DGrRectBlurEffect.cpp65 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str()); in emitCode()
76 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
95 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
98 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
DGrSimpleTextureEffect.cpp30 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
DGrAlphaThresholdFragmentProcessor.cpp52 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
DGrRRectBlurEffect.cpp95 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
DGrYUVtoRGBEffect.cpp114 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[i]).c_str(), in emitCode()
DGrMagnifierEffect.cpp71 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
DGrCircleBlurFragmentProcessor.cpp287 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
/external/angle/src/compiler/translator/tree_ops/vulkan/
DFlagSamplersWithTexelFetch.cpp55 const TVariable &samplerVariable = samplerSymbol->variable(); in visitAggregate() local
59 if (samplerVariable.name() == uniform.name) in visitAggregate()
/external/skqp/src/gpu/glsl/
DGrGLSLProgramBuilder.h48 const GrShaderVar& samplerVariable(SamplerHandle handle) const { in samplerVariable() function
49 return this->uniformHandler()->samplerVariable(handle); in samplerVariable()
DGrGLSLUniformHandler.h99 virtual const GrShaderVar& samplerVariable(SamplerHandle) const = 0;
DGrGLSLShaderBuilder.cpp74 const GrShaderVar& sampler = fProgramBuilder->samplerVariable(samplerHandle); in appendTextureLookup()
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.h58 const char* samplerVariable(SamplerHandle handle) const { in samplerVariable() function
59 return this->uniformHandler()->samplerVariable(handle); in samplerVariable()
DGrGLSLUniformHandler.h108 virtual const char * samplerVariable(SamplerHandle) const = 0;
DGrGLSLShaderBuilder.cpp106 const char* sampler = fProgramBuilder->samplerVariable(samplerHandle); in appendTextureLookup()
/external/skqp/src/gpu/gradients/
DGrTextureGradientColorizer.cpp28 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), in emitCode()
/external/skqp/src/gpu/gl/
DGrGLUniformHandler.h45 const GrShaderVar& samplerVariable(SamplerHandle handle) const override { in samplerVariable() function
/external/skia/src/gpu/
DGrSPIRVUniformHandler.h54 const char* samplerVariable(SamplerHandle handle) const override;
DGrSPIRVUniformHandler.cpp287 const char* GrSPIRVUniformHandler::samplerVariable( in samplerVariable() function in GrSPIRVUniformHandler
/external/skqp/src/gpu/mtl/
DGrMtlUniformHandler.h68 const GrShaderVar& samplerVariable(SamplerHandle handle) const override { in samplerVariable() function
/external/skia/src/gpu/gl/
DGrGLUniformHandler.h58 const char* samplerVariable(SamplerHandle handle) const override { in samplerVariable() function
/external/skqp/src/gpu/vk/
DGrVkUniformHandler.h79 const GrShaderVar& samplerVariable(SamplerHandle handle) const override { in samplerVariable() function
/external/skia/src/gpu/mtl/
DGrMtlUniformHandler.h79 const char* samplerVariable(SamplerHandle handle) const override { in samplerVariable() function
/external/skia/src/gpu/vk/
DGrVkUniformHandler.h125 const char* samplerVariable(SamplerHandle handle) const override { in samplerVariable() function
/external/angle/src/compiler/translator/tree_ops/
DRewriteCubeMapSamplersAs2DArray.cpp239 TIntermSymbol *samplerVariable = variable->getAsSymbolNode(); in visitDeclaration() local
240 ASSERT(samplerVariable != nullptr); in visitDeclaration()
242 declareSampler2DArray(&samplerVariable->variable(), node); in visitDeclaration()