Searched refs:samplerVisibility (Results 1 – 8 of 8) sorted by relevance
92 uint32_t samplerVisibility = kFragment_GrShaderFlag; in test() local93 SkTArray<uint32_t> visibilityArray(&samplerVisibility, 1); in test()
74 uint32_t samplerVisibility(SamplerHandle handle) const { in samplerVisibility() function
85 uint32_t samplerVisibility(SamplerHandle handle) const { in samplerVisibility() function
38 visibilities.push_back(uniformHandler.samplerVisibility(i)); in CreateSamplerManager()144 if (uniHandler->samplerVisibility(i) != fBindingVisibilities[i] || in isCompatible()
103 uint32_t samplerVisibility = kFragment_GrShaderFlag; in createCopyProgram() local104 SkTArray<uint32_t> visibilityArray(&samplerVisibility, 1); in createCopyProgram()
131 uint32_t samplerVisibility(SamplerHandle handle) const { in samplerVisibility() function
36 visibilities.push_back(uniformHandler.samplerVisibility(i)); in CreateSamplerManager()284 if (uniHandler->samplerVisibility(i) != fBindingVisibilities[i] || in isCompatible()