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Searched refs:save_MatrixRotatefEXT (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddlist.c9601 save_MatrixRotatefEXT(GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) in save_MatrixRotatefEXT() function
9622 save_MatrixRotatefEXT(matrixMode, (GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); in save_MatrixRotatedEXT()
14598 SET_MatrixRotatefEXT(table, save_MatrixRotatefEXT); in _mesa_initialize_save_table()