Searched refs:save_UniformMatrix3x2dv (Results 1 – 1 of 1) sorted by relevance
7397 save_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, in save_UniformMatrix3x2dv() function14418 SET_UniformMatrix3x2dv(table, save_UniformMatrix3x2dv); in _mesa_initialize_save_table()