Searched refs:sb_bkpt (Results 1 – 4 of 4) sorted by relevance
171 void Append(const SBBreakpoint &sb_bkpt);173 bool AppendIfUnique(const SBBreakpoint &sb_bkpt);
331 void Append(const SBBreakpoint &sb_bkpt);333 bool AppendIfUnique(const SBBreakpoint &sb_bkpt);
942 void SBBreakpointList::Append(const SBBreakpoint &sb_bkpt) { in Append() argument944 (const lldb::SBBreakpoint &), sb_bkpt); in Append()946 if (!sb_bkpt.IsValid()) in Append()950 m_opaque_sp->Append(sb_bkpt.m_opaque_wp.lock()); in Append()962 bool SBBreakpointList::AppendIfUnique(const SBBreakpoint &sb_bkpt) { in AppendIfUnique() argument964 (const lldb::SBBreakpoint &), sb_bkpt); in AppendIfUnique()966 if (!sb_bkpt.IsValid()) in AppendIfUnique()970 return m_opaque_sp->AppendIfUnique(sb_bkpt.GetSP()); in AppendIfUnique()
125 SBBreakpointName::SBBreakpointName(SBBreakpoint &sb_bkpt, const char *name) { in SBBreakpointName() argument127 (lldb::SBBreakpoint &, const char *), sb_bkpt, name); in SBBreakpointName()129 if (!sb_bkpt.IsValid()) { in SBBreakpointName()133 BreakpointSP bkpt_sp = sb_bkpt.GetSP(); in SBBreakpointName()