Searched refs:scaleRGB (Results 1 – 1 of 1) sorted by relevance
92 const GLfloat scaleRGB = (GLfloat) (1 << combine->ScaleShiftRGB); in texture_combine() local309 rgba[i][RCOMP] = arg0[i][RCOMP] * scaleRGB; in texture_combine()310 rgba[i][GCOMP] = arg0[i][GCOMP] * scaleRGB; in texture_combine()311 rgba[i][BCOMP] = arg0[i][BCOMP] * scaleRGB; in texture_combine()316 rgba[i][RCOMP] = arg0[i][RCOMP] * arg1[i][RCOMP] * scaleRGB; in texture_combine()317 rgba[i][GCOMP] = arg0[i][GCOMP] * arg1[i][GCOMP] * scaleRGB; in texture_combine()318 rgba[i][BCOMP] = arg0[i][BCOMP] * arg1[i][BCOMP] * scaleRGB; in texture_combine()326 arg2[i][RCOMP] * arg3[i][RCOMP]) * scaleRGB; in texture_combine()328 arg2[i][GCOMP] * arg3[i][GCOMP]) * scaleRGB; in texture_combine()330 arg2[i][BCOMP] * arg3[i][BCOMP]) * scaleRGB; in texture_combine()[all …]