Searched refs:scatter_z (Results 1 – 4 of 4) sorted by relevance
216 void scatter_z(Int4 i, RValue<Float4> r);
536 if(dst.z) r.scatter_z(a, d.z); in program()601 if(dst.z) o.scatter_z(a, d.z); in program()
530 if(dst.z) r.scatter_z(a, d.z); in applyShader()561 if(dst.z) oC.scatter_z(a, d.z); in applyShader()
641 void RegisterFile::scatter_z(Int4 index, RValue<Float4> r) in scatter_z() function in sw::RegisterFile