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Searched refs:scissorNeeded (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3654 bool scissorNeeded = false; in blitRenderbufferRect() local
3662 scissorNeeded = scissoredDrawRect != drawRect; in blitRenderbufferRect()
3689 bool wholeBufferCopy = !scissorNeeded && !colorMaskingNeeded && readRect.x == 0 && in blitRenderbufferRect()
3725 if (scissorNeeded) in blitRenderbufferRect()