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Searched refs:scissorX1 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.hpp108 int scissorX1; member
DRenderer.cpp416 data->scissorX1 = clamp<int>(scissor.offset.x + scissor.extent.width, 0, framebufferExtent.width); in draw()
/external/swiftshader/src/Renderer/
DRenderer.hpp203 int scissorX1; member
DRenderer.cpp683 data->scissorX1 = scissor.x1; in draw()
/external/swiftshader/src/Shader/
DSetupRoutine.cpp231 Int xMax = *Pointer<Int>(data + OFFSET(DrawData, scissorX1)); in generate()
580 Int xMax = *Pointer<Int>(data + OFFSET(DrawData,scissorX1)); in edge()
/external/swiftshader/src/Pipeline/
DSetupRoutine.cpp215 Int xMax = *Pointer<Int>(data + OFFSET(DrawData, scissorX1)); in generate()
584 Int xMax = *Pointer<Int>(data + OFFSET(DrawData, scissorX1)); in edge()