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Searched refs:scissor_states (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_context.h114 struct pipe_scissor_state scissor_states[PIPE_MAX_VIEWPORTS]; member
Dzink_blit.c207 util_blitter_save_scissor(ctx->blitter, ctx->scissor_states); in zink_blit()
Dzink_context.c493 ctx->scissor_states[start_slot + i] = states[i]; in zink_set_scissor_states()