Searched refs:scratch_ids_per_subslice (Results 1 – 5 of 5) sorted by relevance
480 unsigned scratch_ids_per_subslice; in brw_alloc_stage_scratch() local492 scratch_ids_per_subslice = 8 * 8; in brw_alloc_stage_scratch()509 scratch_ids_per_subslice = 16 * 8; in brw_alloc_stage_scratch()515 scratch_ids_per_subslice = 8 * 7; in brw_alloc_stage_scratch()517 scratch_ids_per_subslice = devinfo->max_cs_threads; in brw_alloc_stage_scratch()520 thread_count = scratch_ids_per_subslice * subslices; in brw_alloc_stage_scratch()
1457 unsigned scratch_ids_per_subslice; in anv_scratch_pool_alloc() local1460 scratch_ids_per_subslice = 16 * 8; in anv_scratch_pool_alloc()1472 scratch_ids_per_subslice = 8 * 8; in anv_scratch_pool_alloc()1489 scratch_ids_per_subslice = 16 * 8; in anv_scratch_pool_alloc()1495 scratch_ids_per_subslice = 8 * 7; in anv_scratch_pool_alloc()1497 scratch_ids_per_subslice = devinfo->max_cs_threads; in anv_scratch_pool_alloc()1506 [MESA_SHADER_COMPUTE] = scratch_ids_per_subslice * subslices, in anv_scratch_pool_alloc()
89 - i965: Hard code CS scratch_ids_per_subslice for Cherryview
186 - intel/vulkan: Hard code CS scratch_ids_per_subslice for Cherryview
2121 unsigned scratch_ids_per_subslice = devinfo->max_cs_threads; in iris_get_scratch_space() local2125 scratch_ids_per_subslice = 16 * 8; in iris_get_scratch_space()2137 scratch_ids_per_subslice = 8 * 8; in iris_get_scratch_space()2146 [MESA_SHADER_COMPUTE] = scratch_ids_per_subslice * subslice_total, in iris_get_scratch_space()