Searched refs:seed10 (Results 1 – 3 of 3) sorted by relevance
148 uint8_t seed10 = (rnum >> 22) & 0xF; in select_partition() local163 seed10 *= seed10; in select_partition()190 seed10 >>= sh3; in select_partition()197 int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); in select_partition()
298 uint8_t seed10 = (rnum >> 22) & 0xF; in select_partition() local311 seed10 *= seed10; in select_partition()334 seed10 >>= sh3; in select_partition()341 int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); in select_partition()
1361 deUint8 seed10 = (deUint8)((rnum >> 22) & 0xf); in computeTexelPartition() local1374 seed10 = (deUint8)(seed10 * seed10); in computeTexelPartition()1393 seed10 = (deUint8)(seed10 >> sh3); in computeTexelPartition()1400 const int d = numPartitions >= 4 ? 0x3f & (seed7*x + seed8*y + seed10*z + (rnum >> 2)) : 0; in computeTexelPartition()