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Searched refs:seed10 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/astc-encoder/Source/
Dastc_partition_tables.cpp148 uint8_t seed10 = (rnum >> 22) & 0xF; in select_partition() local
163 seed10 *= seed10; in select_partition()
190 seed10 >>= sh3; in select_partition()
197 int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); in select_partition()
/external/mesa3d/src/mesa/main/
Dtexcompress_astc.cpp298 uint8_t seed10 = (rnum >> 22) & 0xF; in select_partition() local
311 seed10 *= seed10; in select_partition()
334 seed10 >>= sh3; in select_partition()
341 int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); in select_partition()
/external/deqp/framework/common/
DtcuAstcUtil.cpp1361 deUint8 seed10 = (deUint8)((rnum >> 22) & 0xf); in computeTexelPartition() local
1374 seed10 = (deUint8)(seed10 * seed10); in computeTexelPartition()
1393 seed10 = (deUint8)(seed10 >> sh3); in computeTexelPartition()
1400 const int d = numPartitions >= 4 ? 0x3f & (seed7*x + seed8*y + seed10*z + (rnum >> 2)) : 0; in computeTexelPartition()