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Searched refs:seed8 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/astc-encoder/Source/
Dastc_partition_tables.cpp146 uint8_t seed8 = (rnum >> 28) & 0xF; in select_partition() local
161 seed8 *= seed8; in select_partition()
187 seed8 >>= sh2; in select_partition()
197 int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); in select_partition()
/external/mesa3d/src/mesa/main/
Dtexcompress_astc.cpp296 uint8_t seed8 = (rnum >> 28) & 0xF; in select_partition() local
309 seed8 *= seed8; in select_partition()
332 seed8 >>= sh2; in select_partition()
341 int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); in select_partition()
/external/deqp/framework/common/
DtcuAstcUtil.cpp1359 deUint8 seed8 = (deUint8)((rnum >> 28) & 0xf); in computeTexelPartition() local
1372 seed8 = (deUint8)(seed8 * seed8 ); in computeTexelPartition()
1391 seed8 = (deUint8)(seed8 >> sh2); in computeTexelPartition()
1400 const int d = numPartitions >= 4 ? 0x3f & (seed7*x + seed8*y + seed10*z + (rnum >> 2)) : 0; in computeTexelPartition()