Searched refs:select_and_scatter_thunk (Results 1 – 1 of 1) sorted by relevance
2229 auto select_and_scatter_thunk = absl::make_unique<SequentialThunk>( in EmitSelectAndScatterFromMlir() local2423 select_and_scatter_thunk->thunks().back().get(), in EmitSelectAndScatterFromMlir()2425 AddThunkToThunkSequence(std::move(select_and_scatter_thunk)); in EmitSelectAndScatterFromMlir()