Searched refs:semanticName (Results 1 – 13 of 13) sorted by relevance
132 std::string semanticName; member
393 : semanticName(semanticNameIn), in D3DVarying()1128 stream->readString(&varying->semanticName); in load()1417 stream->writeString(varying.semanticName); in save()
1448 SVGA3dDXSignatureSemanticName semanticName; member
509 semanticName = nullptr; in makeTemporary()561 const char* semanticName; variable
296 if (ent.symbol->getType().getQualifier().semanticName != nullptr) { in operator ()()298 errorMsg += ent.symbol->getType().getQualifier().semanticName; in operator ()()
515 semanticName = nullptr; in makeTemporary()574 const char* semanticName; variable
4494 … if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) { in decorateStructType()4497 memberQualifier.semanticName); in decorateStructType()8801 …ntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) { in getSymbolId()8804 symbol->getType().getQualifier().semanticName); in getSymbolId()
4183 … if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) { in decorateStructType()4186 memberQualifier.semanticName); in decorateStructType()8439 …ntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) { in getSymbolId()8442 symbol->getType().getQualifier().semanticName); in getSymbolId()
3005 entry.SemanticName = streamOutVarying.semanticName.c_str(); in loadExecutable()
6205 qualifier.semanticName = intermediate.addSemanticName(upperCase); in handleSemantic()
109 e->semanticName = sgnName; in set_shader_signature_entry()
6209 qualifier.semanticName = intermediate.addSemanticName(upperCase); in handleSemantic()