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Searched refs:separate_sampler (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexturebindless.c221 bool separate_sampler = &texObj->Sampler != sampObj; in get_texture_handle() local
233 texHandleObj = find_texhandleobj(texObj, separate_sampler ? sampObj : NULL); in get_texture_handle()
256 texHandleObj->sampObj = separate_sampler ? sampObj : NULL; in get_texture_handle()
261 if (separate_sampler) { in get_texture_handle()