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Searched refs:setActiveSampler (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h420 void setActiveSampler(unsigned int active);
DContext.cpp861 void Context::setActiveSampler(unsigned int active) in setActiveSampler() function in es1::Context
DlibGLES_CM.cpp64 context->setActiveSampler(texture - GL_TEXTURE0); in ActiveTexture()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h478 void setActiveSampler(unsigned int active);
DContext.cpp745 void Context::setActiveSampler(unsigned int active) in setActiveSampler() function in es2::Context
DlibGLESv2.cpp73 context->setActiveSampler(texture - GL_TEXTURE0); in ActiveTexture()
/external/angle/src/libANGLE/
DState.h303 void setActiveSampler(unsigned int active);
DState.cpp1535 void State::setActiveSampler(unsigned int active) in setActiveSampler() function in gl::State
DContext.cpp5297 mState.setActiveSampler(texture - GL_TEXTURE0); in activeTexture()