Searched refs:setAttachmentImpl (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/ |
D | Framebuffer.cpp | 814 setAttachmentImpl(context, GL_FRAMEBUFFER_DEFAULT, GL_BACK, ImageIndex(), surface, in Framebuffer() 823 setAttachmentImpl(context, GL_FRAMEBUFFER_DEFAULT, GL_DEPTH, ImageIndex(), surface, in Framebuffer() 831 setAttachmentImpl(context, GL_FRAMEBUFFER_DEFAULT, GL_STENCIL, ImageIndex(), surface, in Framebuffer() 1812 setAttachmentImpl(context, type, binding, textureIndex, resource, numViews, baseViewIndex, in setAttachment() 1838 setAttachmentImpl(context, type, binding, textureIndex, resource, numViews, in setAttachment() 1898 setAttachmentImpl(context, depth.type(), GL_DEPTH_ATTACHMENT, in commitWebGL1DepthStencilIfConsistent() 1901 setAttachmentImpl(context, GL_NONE, GL_STENCIL_ATTACHMENT, ImageIndex(), nullptr, numViews, in commitWebGL1DepthStencilIfConsistent() 1907 setAttachmentImpl(context, GL_NONE, GL_DEPTH_ATTACHMENT, ImageIndex(), nullptr, numViews, in commitWebGL1DepthStencilIfConsistent() 1909 setAttachmentImpl(context, stencil.type(), GL_STENCIL_ATTACHMENT, in commitWebGL1DepthStencilIfConsistent() 1916 setAttachmentImpl(context, depthStencil.type(), GL_DEPTH_ATTACHMENT, in commitWebGL1DepthStencilIfConsistent() [all …]
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D | Framebuffer.h | 459 void setAttachmentImpl(const Context *context,
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