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Searched refs:setBackendTexture (Results 1 – 5 of 5) sorted by relevance

/external/skqp/tools/
DDDLPromiseImageHelper.cpp31 void DDLPromiseImageHelper::PromiseImageCallbackContext::setBackendTexture( in setBackendTexture() function in DDLPromiseImageHelper::PromiseImageCallbackContext
126 callbackContext->setBackendTexture(create_yuva_texture(gpu, yuvPixmap, in uploadAllToGPU()
138 callbackContext->setBackendTexture(gpu->createTestingOnlyBackendTexture( in uploadAllToGPU()
166 info.callbackContext(j)->setBackendTexture( in replaceEveryOtherPromiseTexture()
172 info.callbackContext(0)->setBackendTexture(gpu->createTestingOnlyBackendTexture( in replaceEveryOtherPromiseTexture()
DDDLPromiseImageHelper.h86 void setBackendTexture(const GrBackendTexture& backendTexture);
/external/skia/tools/
DDDLPromiseImageHelper.cpp80 void PromiseImageCallbackContext::setBackendTexture(const GrBackendTexture& backendTexture) { in setBackendTexture() function in PromiseImageCallbackContext
161 callbackContext->setBackendTexture(create_yuva_texture(direct, yuvPixmap, j)); in CreateBETexturesForPromiseImage()
190 callbackContext->setBackendTexture(backendTex); in CreateBETexturesForPromiseImage()
DDDLPromiseImageHelper.h43 void setBackendTexture(const GrBackendTexture& backendTexture);
DDDLTileHelper.cpp200 tile->fCallbackContext->setBackendTexture(beTex); in CreateBackendTexture()