Searched refs:setBackendTexture (Results 1 – 5 of 5) sorted by relevance
31 void DDLPromiseImageHelper::PromiseImageCallbackContext::setBackendTexture( in setBackendTexture() function in DDLPromiseImageHelper::PromiseImageCallbackContext126 callbackContext->setBackendTexture(create_yuva_texture(gpu, yuvPixmap, in uploadAllToGPU()138 callbackContext->setBackendTexture(gpu->createTestingOnlyBackendTexture( in uploadAllToGPU()166 info.callbackContext(j)->setBackendTexture( in replaceEveryOtherPromiseTexture()172 info.callbackContext(0)->setBackendTexture(gpu->createTestingOnlyBackendTexture( in replaceEveryOtherPromiseTexture()
86 void setBackendTexture(const GrBackendTexture& backendTexture);
80 void PromiseImageCallbackContext::setBackendTexture(const GrBackendTexture& backendTexture) { in setBackendTexture() function in PromiseImageCallbackContext161 callbackContext->setBackendTexture(create_yuva_texture(direct, yuvPixmap, j)); in CreateBETexturesForPromiseImage()190 callbackContext->setBackendTexture(backendTex); in CreateBETexturesForPromiseImage()
43 void setBackendTexture(const GrBackendTexture& backendTexture);
200 tile->fCallbackContext->setBackendTexture(beTex); in CreateBackendTexture()