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Searched refs:setBaseHandle (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DHandleAllocator.h30 void setBaseHandle(GLuint value);
DHandleAllocator.cpp38 void HandleAllocator::setBaseHandle(GLuint value) in setBaseHandle() function in gl::HandleAllocator
DContext.cpp417 mFenceNVHandleAllocator.setBaseHandle(0); in initializeDefaultResources()