Searched refs:setBlendDepthRasterStates (Results 1 – 4 of 4) sorted by relevance
45 void setBlendDepthRasterStates(const gl::State &glState, unsigned int sampleMask);
447 angle::Result setBlendDepthRasterStates(const gl::Context *context, gl::PrimitiveMode drawMode);
324 void StateManager9::setBlendDepthRasterStates(const gl::State &glState, unsigned int sampleMask) in setBlendDepthRasterStates() function in rx::StateManager9
1124 ANGLE_TRY(setBlendDepthRasterStates(context, drawMode)); in updateState()1136 angle::Result Renderer9::setBlendDepthRasterStates(const gl::Context *context, in setBlendDepthRasterStates() function in rx::Renderer91161 mStateManager.setBlendDepthRasterStates(glState, mask); in setBlendDepthRasterStates()