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Searched refs:setBlendFactors (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h327 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
DContext.cpp453 void Context::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlph… in setBlendFactors() function in es1::Context
DlibGLES_CM.cpp334 context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); in BlendFuncSeparateOES()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h430 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
DContext.cpp428 void Context::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlph… in setBlendFactors() function in es2::Context
DlibGLESv2.cpp461 context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); in BlendFuncSeparate()
/external/angle/src/libANGLE/
DState.h197 void setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha);
DState.cpp861 void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha) in setBlendFactors() function in gl::State
DContext.cpp5332 mState.setBlendFactors(sfactor, dfactor, sfactor, dfactor); in blendFunc()
5347 mState.setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); in blendFuncSeparate()