Searched refs:setBufferBinding (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context.inl.h | 162 mState.setBufferBinding(this, target, bufferObject); in bindBuffer()
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D | State.h | 422 ANGLE_INLINE void setBufferBinding(const Context *context, BufferBinding target, Buffer *buffer) in setBufferBinding() function
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D | State.cpp | 2042 setBufferBinding(context, target, buffer); in setIndexedBufferBinding() 2048 setBufferBinding(context, target, buffer); in setIndexedBufferBinding()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 810 void setBufferBinding (deUint32 target, rc::DataBuffer* buffer);
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D | sglrReferenceContext.cpp | 2429 void ReferenceContext::setBufferBinding (deUint32 target, DataBuffer* buffer) in setBufferBinding() function in sglr::ReferenceContext 2499 setBufferBinding(target, bufObj); in bindBuffer() 2547 setBufferBinding(bindingPoints[bindingNdx], DE_NULL); in deleteBuffer()
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/external/angle/src/libANGLE/capture/ |
D | FrameCapture.cpp | 1990 replayState->setBufferBinding(context, gl::BufferBinding::Array, buffer); in CaptureVertexArrayData() 2371 replayState.setBufferBinding(context, gl::BufferBinding::Array, buffer); in CaptureSharedContextMidExecutionSetup() 2886 replayState.setBufferBinding(context, gl::BufferBinding::Array, nullptr); in CaptureSharedContextMidExecutionSetup() 3641 replayState.setBufferBinding(context, gl::BufferBinding::Array, nullptr); in CaptureMidExecutionSetup()
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