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Searched refs:setDepthbuffer (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.h42 void setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level = 0);
DFramebuffer.cpp70 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level) in setDepthbuffer() function in es1::Framebuffer
DlibGLES_CM.cpp1450 framebuffer->setDepthbuffer(GL_RENDERBUFFER_OES, renderbuffer); in FramebufferRenderbufferOES()
1532 case GL_DEPTH_ATTACHMENT_OES: framebuffer->setDepthbuffer(textarget, texture, level); break; in FramebufferTexture2DOES()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.h43 void setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level = 0, GLint layer = 0);
DFramebuffer.cpp95 void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer, GLint level, GLint layer) in setDepthbuffer() function in es2::Framebuffer
DlibGLESv2.cpp1920 framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); in FramebufferRenderbuffer()
1926 framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); in FramebufferRenderbuffer()
2038 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level); break; in FramebufferTexture2D()
2041 framebuffer->setDepthbuffer(textarget, texture, level); in FramebufferTexture2D()
6047 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level); break; in FramebufferTexture3DOES()
DlibGLESv3.cpp1300 framebuffer->setDepthbuffer(textarget, texture, level, layer); in FramebufferTextureLayer()
1306 framebuffer->setDepthbuffer(textarget, texture, level, layer); in FramebufferTextureLayer()