Searched refs:setDirtyAttribBit (Results 1 – 2 of 2) sorted by relevance
188 setDirtyAttribBit(bindingIndex, DIRTY_ATTRIB_POINTER); in detachBuffer()228 ANGLE_INLINE void VertexArray::setDirtyAttribBit(size_t attribIndex, in setDirtyAttribBit() function in gl::VertexArray391 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_BINDING); in setVertexAttribBinding()447 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_FORMAT); in setVertexAttribFormat()474 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_ENABLED); in enableAttribute()534 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_POINTER); in setVertexAttribPointerImpl()538 setDirtyAttribBit(attribIndex, DIRTY_ATTRIB_POINTER_BUFFER); in setVertexAttribPointerImpl()
306 void setDirtyAttribBit(size_t attribIndex, DirtyAttribBitType dirtyAttribBit);