Searched refs:setDirtyBindingBit (Results 1 – 2 of 2) sorted by relevance
179 setDirtyBindingBit(bindingIndex, DIRTY_BINDING_BUFFER); in detachBuffer()235 ANGLE_INLINE void VertexArray::setDirtyBindingBit(size_t bindingIndex, in setDirtyBindingBit() function in gl::VertexArray371 setDirtyBindingBit(bindingIndex, DIRTY_BINDING_BUFFER); in bindVertexBuffer()405 setDirtyBindingBit(bindingIndex, DIRTY_BINDING_DIVISOR); in setVertexBindingDivisor()
307 void setDirtyBindingBit(size_t bindingIndex, DirtyBindingBitType dirtyBindingBit);