Searched refs:setFragmentData (Results 1 – 5 of 5) sorted by relevance
95 this->setFragmentData(pipeline, &nextTexSamplerIdx); in updateUniformsAndTextureBindings()117 void GrGLProgram::setFragmentData(const GrPipeline& pipeline, int* nextTexSamplerIdx) { in setFragmentData() function in GrGLProgram
145 void setFragmentData(const GrPipeline&, int* nextTexSamplerIdx);
377 RenderCommandEncoder &setFragmentData(const T &data, uint32_t index) in setFragmentData() function
827 cmdEncoder->setFragmentData(uniformParams, 0);1381 cmdEncoder->setFragmentData(uniformParams, 0);
2197 mRenderEncoder.setFragmentData(mDriverUniforms, mtl::kDriverUniformsBindingIndex);