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Searched refs:setInitState (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libANGLE/
DFramebufferAttachment.cpp276 setInitState(InitState::Initialized); in initializeContents()
280 void FramebufferAttachment::setInitState(InitState initState) const in setInitState() function in gl::FramebufferAttachment
283 mResource->setInitState(mTarget.textureIndex(), initState); in setInitState()
DImage.cpp122 mTargetOf->setInitState(initState); in setSourceEGLImageInitState()
221 void ExternalImageSibling::setInitState(const gl::ImageIndex &imageIndex, gl::InitState initState) in setInitState() function in egl::ExternalImageSibling
467 void Image::setInitState(gl::InitState initState) in setInitState() function in egl::Image
474 return mState.source->setInitState(mState.imageIndex, initState); in setInitState()
DImage.h108 void setInitState(const gl::ImageIndex &imageIndex, gl::InitState initState) override;
172 void setInitState(gl::InitState initState);
DFramebufferAttachment.h146 void setInitState(InitState initState) const;
222 virtual void setInitState(const ImageIndex &imageIndex, InitState initState) = 0;
DFramebuffer.cpp2416 colorAttachment.setInitState(InitState::Initialized); in markDrawAttachmentsInitialized()
2423 mState.mDepthAttachment.setInitState(InitState::Initialized); in markDrawAttachmentsInitialized()
2429 mState.mStencilAttachment.setInitState(InitState::Initialized); in markDrawAttachmentsInitialized()
2443 mState.mColorAttachments[bufferIndex].setInitState(InitState::Initialized); in markBufferInitialized()
2452 mState.mDepthAttachment.setInitState(InitState::Initialized); in markBufferInitialized()
2461 mState.mStencilAttachment.setInitState(InitState::Initialized); in markBufferInitialized()
2470 mState.mDepthAttachment.setInitState(InitState::Initialized); in markBufferInitialized()
2475 mState.mStencilAttachment.setInitState(InitState::Initialized); in markBufferInitialized()
DRenderbuffer.h151 void setInitState(const ImageIndex &imageIndex, InitState initState) override;
DTexture.h550 void setInitState(const ImageIndex &imageIndex, InitState initState) override;
551 void setInitState(InitState initState);
DSurface.h164 void setInitState(const gl::ImageIndex &imageIndex, gl::InitState initState) override;
DRenderbuffer.cpp349 void Renderbuffer::setInitState(const gl::ImageIndex & /*imageIndex*/, InitState initState) in setInitState() function in gl::Renderbuffer
DTexture.cpp2140 void Texture::setInitState(const ImageIndex &imageIndex, InitState initState) in setInitState() function in gl::Texture
2149 setInitState(ImageIndex::MakeCubeMapFace(cubeFaceTarget, levelIndex), initState); in setInitState()
2160 void Texture::setInitState(InitState initState) in setInitState() function in gl::Texture
2203 setInitState(imageIndex, InitState::Initialized); in ensureSubImageInitialized()
DSurface.cpp621 void Surface::setInitState(const gl::ImageIndex & /*imageIndex*/, gl::InitState initState) in setInitState() function in egl::Surface
Dqueryutils.cpp479 texture->setInitState(ConvertToBool(params[0]) ? InitState::Initialized in SetTexParameterBase()