Searched refs:setInputBuiltin (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | ComputeProgram.cpp | 73 …routine->setInputBuiltin(shader, spv::BuiltInNumWorkgroups, [&](const SpirvShader::BuiltinMapping … in setWorkgroupBuiltins() 81 …routine->setInputBuiltin(shader, spv::BuiltInWorkgroupId, [&](const SpirvShader::BuiltinMapping &b… in setWorkgroupBuiltins() 89 …routine->setInputBuiltin(shader, spv::BuiltInWorkgroupSize, [&](const SpirvShader::BuiltinMapping … in setWorkgroupBuiltins() 97 …routine->setInputBuiltin(shader, spv::BuiltInNumSubgroups, [&](const SpirvShader::BuiltinMapping &… in setWorkgroupBuiltins() 102 …routine->setInputBuiltin(shader, spv::BuiltInSubgroupSize, [&](const SpirvShader::BuiltinMapping &… in setWorkgroupBuiltins() 145 …routine->setInputBuiltin(shader, spv::BuiltInLocalInvocationIndex, [&](const SpirvShader::BuiltinM… in setSubgroupBuiltins() 150 …routine->setInputBuiltin(shader, spv::BuiltInSubgroupId, [&](const SpirvShader::BuiltinMapping &bu… in setSubgroupBuiltins() 155 …routine->setInputBuiltin(shader, spv::BuiltInLocalInvocationId, [&](const SpirvShader::BuiltinMapp… in setSubgroupBuiltins() 163 …routine->setInputBuiltin(shader, spv::BuiltInGlobalInvocationId, [&](const SpirvShader::BuiltinMap… in setSubgroupBuiltins()
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D | VertexProgram.cpp | 42 …routine.setInputBuiltin(spirvShader, spv::BuiltInViewIndex, [&](const SpirvShader::BuiltinMapping … in VertexProgram() 47 …routine.setInputBuiltin(spirvShader, spv::BuiltInInstanceIndex, [&](const SpirvShader::BuiltinMapp… in VertexProgram() 53 …routine.setInputBuiltin(spirvShader, spv::BuiltInSubgroupSize, [&](const SpirvShader::BuiltinMappi… in VertexProgram()
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D | PixelProgram.cpp | 106 …routine.setInputBuiltin(spirvShader, spv::BuiltInViewIndex, [&](const SpirvShader::BuiltinMapping … in setBuiltins() 111 …routine.setInputBuiltin(spirvShader, spv::BuiltInFragCoord, [&](const SpirvShader::BuiltinMapping … in setBuiltins() 119 …routine.setInputBuiltin(spirvShader, spv::BuiltInPointCoord, [&](const SpirvShader::BuiltinMapping… in setBuiltins() 125 …routine.setInputBuiltin(spirvShader, spv::BuiltInSubgroupSize, [&](const SpirvShader::BuiltinMappi… in setBuiltins() 130 …routine.setInputBuiltin(spirvShader, spv::BuiltInHelperInvocation, [&](const SpirvShader::BuiltinM… in setBuiltins()
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D | SpirvShader.cpp | 2578 …setInputBuiltin(shader, spv::BuiltInSubgroupLocalInvocationId, [&](const SpirvShader::BuiltinMappi… in setImmutableInputBuiltins() 2583 …setInputBuiltin(shader, spv::BuiltInSubgroupEqMask, [&](const SpirvShader::BuiltinMapping &builtin… in setImmutableInputBuiltins() 2591 …setInputBuiltin(shader, spv::BuiltInSubgroupGeMask, [&](const SpirvShader::BuiltinMapping &builtin… in setImmutableInputBuiltins() 2599 …setInputBuiltin(shader, spv::BuiltInSubgroupGtMask, [&](const SpirvShader::BuiltinMapping &builtin… in setImmutableInputBuiltins() 2607 …setInputBuiltin(shader, spv::BuiltInSubgroupLeMask, [&](const SpirvShader::BuiltinMapping &builtin… in setImmutableInputBuiltins() 2615 …setInputBuiltin(shader, spv::BuiltInSubgroupLtMask, [&](const SpirvShader::BuiltinMapping &builtin… in setImmutableInputBuiltins() 2623 …setInputBuiltin(shader, spv::BuiltInDeviceIndex, [&](const SpirvShader::BuiltinMapping &builtin, A… in setImmutableInputBuiltins()
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D | SpirvShader.hpp | 1447 inline void setInputBuiltin(SpirvShader const *shader, spv::BuiltIn id, F &&f) in setInputBuiltin() function in sw::SpirvRoutine
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