Searched refs:setInputLayout (Results 1 – 6 of 6) sorted by relevance
206 stateManager->setInputLayout(nullptr); in copyBufferToTexture()
891 stateManager->setInputLayout(support.inputLayout); in swizzleTexture()1019 stateManager->setInputLayout(support.inputLayout); in copyTexture()1121 stateManager->setInputLayout(&mQuad2DIL.getObj()); in copyDepth()1726 stateManager->setInputLayout(nullptr); in resolveDepth()1900 stateManager->setInputLayout(nullptr); in resolveStencil()
231 void setInputLayout(const d3d11::InputLayout *inputLayout);
738 stateManager->setInputLayout(il); in clearFramebuffer()
877 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
2085 void StateManager11::setInputLayout(const d3d11::InputLayout *inputLayout) in setInputLayout() function in rx::StateManager11