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Searched refs:setInvariant (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/vulkan/
DDeclarePerVertexBlocks.cpp223 positionType->setInvariant(mPerVertexOutInvariantFlags[0]); in declarePerVertex()
224 pointSizeType->setInvariant(mPerVertexOutInvariantFlags[1]); in declarePerVertex()
225 clipDistanceType->setInvariant(mPerVertexOutInvariantFlags[2]); in declarePerVertex()
226 cullDistanceType->setInvariant(mPerVertexOutInvariantFlags[3]); in declarePerVertex()
/external/angle/src/compiler/translator/
DOutputVulkanGLSLForMetal.mm86 overrideType.setInvariant(false);
DTypes.h166 void setInvariant(bool i) { invariant = i; } in setInvariant() function
DParseContext.cpp2873 type->setInvariant(true); in parseSingleDeclaration()
/external/angle/src/compiler/translator/tree_util/
DReplaceArrayOfMatrixVarying.cpp104 varyingReplaceType->setInvariant(type.isInvariant()); in ReplaceArrayOfMatrixVarying()
/external/angle/src/compiler/translator/TranslatorMetalDirect/
DRewriteKeywords.cpp153 renamed->setInvariant(type.isInvariant()); in createRenamed()