Searched refs:setLayerManagerAndFrame (Results 1 – 3 of 3) sorted by relevance
48 void setLayerManagerAndFrame(DebugLayerManager* lm, int frame) { in setLayerManagerAndFrame() function
52 debugCanvas->setLayerManagerAndFrame(this, frame); in storeSkPicture()
415 debugCanvas->setLayerManagerAndFrame(fLayerManager.get(), i); in loadMultiFrame()