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Searched refs:setLayerManagerAndFrame (Results 1 – 3 of 3) sorted by relevance

/external/skia/tools/debugger/
DDebugCanvas.h48 void setLayerManagerAndFrame(DebugLayerManager* lm, int frame) { in setLayerManagerAndFrame() function
DDebugLayerManager.cpp52 debugCanvas->setLayerManagerAndFrame(this, frame); in storeSkPicture()
/external/skia/experimental/wasm-skp-debugger/
Ddebugger_bindings.cpp415 debugCanvas->setLayerManagerAndFrame(fLayerManager.get(), i); in loadMultiFrame()